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This question was closed Nov 02, 2015 at 06:24 PM by Smaika for the following reason:

Problem is not reproducible or outdated

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Question by Smaika · Nov 02, 2015 at 06:14 PM · instantiatereloadrestart

URGENT !!! Instantiate and Animation Not working after Application.LoadLevel(0);

Please help me as soon as possiable

I have 1 simple scene that Instantiate a prefab every 1 sec using InvokeRepeating . and I would like to restart it when the game is over so I use Application.LoadLevel(0); or Application.LoadLevel(Application.loadedLevel); the problem is that after calling Application.LoadLevel(0); or Application.LoadLevel(Application.loadedLevel); Instantiate and Animation dose not work I made sure time.timeScale is 1 and it is always 1 I never change it to 0 any way so what am I doing wrong

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