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Question by
MilitaryG · Sep 30, 2021 at 09:52 AM ·
c#networkingmultiplayer
how to receive and send data in 2020.3.15f1
this is the way to do it before 2018.2 and I get error Assets\client.cs(35,6): error CS0619: 'RPC' is obsolete: 'The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.'
now I'm confused and can't use nor Multiplayer nor NetworkIdentity as I get error (are you missing a using directive or an assembly reference?)
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