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Question by Thewhiteaura · Apr 17, 2015 at 09:56 PM · multiplayeraudioaudiosourcemusicplayersettings

Audio being added to android playlist, unwanted

Hey everybody, I have been looking around and haven't found much besides running music off a server to prevent it from being added into the androids playlist that my application gets installed on. I don't really want this to happen, as I have made all my audio clips and would like to keep them out of the players library. Does anybody know of a better solution for this?

Edit - one thing to note, I have made my builds as development builds and without development build, both shows up in my data folder.. im not sure if this will be the same case when downloaded from the app store, I would like to know before hand, though I'm sure I can test deploy from the play store first.

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Answer by Thewhiteaura · May 11, 2015 at 06:48 PM

After a Long winded Hiatus after realizing I had 2 more languages to learn before deployment of my first game, I have been doing some research into servers actually, and came up with a solution to this problem. As I am pretty new with the actual part of game development, (I have been constructing game ideas since I knew what they were) Unity, and Android, I wasn't really sure where to look for most of the information. For anyone else who is also new, and just learning, here is a handy site from android, I haven't fully read it yet so I will just provide the link for all who wish to know..

http://developer.android.com/guide/topics/data/data-storage.html#AccessingExtFiles

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