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This question was closed May 17, 2018 at 06:42 AM by Kelyy_ for the following reason:

The question is answered, right answer was accepted

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Question by Kelyy_ · May 16, 2018 at 07:00 PM · networkingc #

How can i get error when failed connect to server?

How to display connection error on Debug.Log?

I really don't have idea how to make it, i tryied to use OnFailedConnect but it doesn't work.

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Best Answer

Answer by Kelyy_ · May 17, 2018 at 06:42 AM

I make it, here is code:

 public void JoinGame()
     {
         NetworkClient client = NetworkManager.singleton.StartClient();
         client.RegisterHandler(MsgType.Disconnect, ConnectionError);
     }
 
     public void ConnectionError(NetworkMessage netMsg)
     {
         Debug.Log("connection error");
         Debug.Log(netMsg);
     }




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