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Question by MattSawrey · Oct 23, 2016 at 11:02 AM · guicolordragwindow

Change GUI.DragWindow() color

I have a custom editor with lots of GUI.DragWindows. I'm trying to change the color of these windows, but changing GUI.color ALA:

GUI.color = Color.Green; GUI.DragWindow();

doesn't work.

I've also tried GUI.backgroundColor and GUI.contentColor and neither of those work. How do I do this?

Any help is appreciated.

Thanks, Matt

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Answer by Bunny83 · Oct 23, 2016 at 11:32 AM

I'm not sure what you actually want to change... GUI.DragWindow is a pure functional method. It doesn't render anything. It has to be called inside a window callback in order to drag that window around. If you want to change the window color, you have to change the color before your GUI.Window / GUILayout.Window call.

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avatar image MattSawrey · Oct 23, 2016 at 12:37 PM 0
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Good point!

$$anonymous$$y custom editor is drawing windows exactly as is set out here:

https://docs.unity3d.com/ScriptReference/EditorWindow.BeginWindows.html

I've tried calling "GUI.Color = Color.Green;" just before the GUI.Window(), but it isn't changing the color

I want the colour of that actual window to be changed.

Thanks, $$anonymous$$att

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