Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by oliver 1 · Apr 08, 2011 at 10:16 AM · physicsfloatspacewind

How to Buffet an object floating in space?

I have a couple of projects where i really need a ragdoll free floating in space, but sort of constrained to the center of the screen, a spring joint should handle the hovering, and i will set the projects gravity to 0.

what can i use to let the player wave the mouse past him or use the arrows to buffet him around like it were space winds... a soft, invisible push

Its a fixed camera looking at a centred astronaut.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AngryOldMan · Apr 08, 2011 at 11:44 AM 0
Share

What have you tried so far?

avatar image Proclyon · Apr 08, 2011 at 12:19 PM 0
Share

Are you copying final fantasy VIII? because this is EXACTLY that. $$anonymous$$aybe you can find something about that there actually who knows. $$anonymous$$ight help explain it to somepeople at least :)

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Bampf · Apr 08, 2011 at 02:36 PM

One way:

  • Turn off gravity
  • Write code to detect when the mouse pointer hits the astronaut. This is done with Raycast.
  • When the mouse pointer hits the astronaut, apply a force to the astronaut in the direction the mouse was moving when it first touched. (You can also make the force strength be proportional to the mouse speed if you want.)

That's the basic idea. There are all sorts of tweaks you could do, depending how you want it to work. For instance you could apply the force every frame for as long as the mouse is over the astronaut and/or the mouse button is pressed. You will probably want the astronaut's movement to be dampened so that it slows down whenever the pushing stops. Etc.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

How do you calculate gravity from planets in a solar system? 6 Answers

Physics.Raycast Help 2 Answers

Constant 3D rotation (torque, angular acceleration, etc) GLOBAL to object in space? 1 Answer

Using more precise floats for movements. 1 Answer

2D 360 degress platformer example needed 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges