How do i know when a Graphic component is Dirty = false
Hi guys, I am trying to program a function that would activate the moment an image component is ready. I set the Image.sprite with a sprite from an Asset Bundle, the image is then blank white for a moment and then updated to the full sprite, I want to keep the alpha of the image as 0 until the image is ready, is there a way to know when it is ready to display on screen?
I already tried setting the image as dirty and waiting for a frame with a coroutine but to no avail. Any help would be appreciated.
With regards, Yarden Raveh
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