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Question by EytanTKing · Jun 01, 2011 at 05:37 PM · spawnaddforceshoot

How to spawn an object with an added force

How can I spawn an object and add force onto it?

Thank you for your time!!!

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Answer by BarkShark · Jun 01, 2011 at 05:43 PM

Just make a variable for example bullet and it has to be of type transform and then use this code inside your function. You also have to make a spawnpoint, were you want the bullet to appear.

 var bulletPrefab : Transform;
 
 
     var bullet = Instantiate(bulletPrefab,transform.Find("SpawnPointCannon").transform.position, Quaternion.identity);
 
 // this applies a force to your bullet 
 
 bullet.rigidbody.AddForce(transform.forward * 1000);
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