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unity editor mode can't accept tcp connection from remote pc
windows firewall port 7777 is open
this windows machine have public ip
unity 2019.4.5f1
add script link text .... and so on.
click unity editor play button
telnet 127.0.0.1 7777 is OK. (by same machine)
telnet 222.114.x.x 7777 is not OK. (by remote machine)
mac is ok, linux is ok, but windows editor mode is not ok. windows builded execution is ok. any advice?
Answer by daejin4u · Jul 31, 2020 at 02:25 AM
----- from unity forum
I fixed the issue.
If anyone else has this problem, I had to - Windows10-ControlPanel-Windows Firewall-Inbound Rules and delete a bunch of stale rules for the Unity Editor that were created there.
After clearing, everything is working as intended on separate computers now, within the editor and without.
Omg i spent the entire afternoon trying to work out why c# code run in visual studio would stream over TCP but literally the same code wouldn't work when run in Unity. You are my saviour!