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Question by unity_20hy8tc1LSZG4Q · Jun 18, 2019 at 06:04 PM · save datapersistence

How to make scale persist with Hololens spatial anchors?

So far I've followed this guide to using spatial anchors. https://codeholo.com/2019/02/01/anchoring-your-gameobjects-in-hololens-apps/#comment-418

It works well, but it doesn't save the scale of the object, so when the app is restarted, although the object is positioned and oriented correctly, the scale is always reset to its original value.

How would I be able to save the scale of the GameObject transform as of the last time I manipulated it and then call that scale upon startup so that the scale of the GameObject persists?

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avatar image LindaHSRM · Nov 23, 2020 at 02:32 PM 0
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If you figured a solution for this, I would be happy to read it. Having the same issue right now. Thanks!

avatar image LindaHSRM · Nov 23, 2020 at 02:32 PM 0
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If you figured a solution for this, I would be happy to read it. Having the same issue right now. Thanks!

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