- Home /
set NetworkPlayer variables
Hi
I need to send data between different smarthhones and have made a network through Unitys MasterServer. 1 smartphone runs as serverwhile 2 other smartphones can connect as clients. I need to be able to send data between the 3 smartphones and therefore I want to set the following variables:
public NetworkPlayer playerBlue; // Server
public NetworkPlayer playerPurple;
public NetworkPlayer playerGreen;
How do I set these and how do I make sure they are similar on all 3 smartphones?
Thanks
Comment
Your answer
Follow this Question
Related Questions
Can you create a Stand alone server for your game? 0 Answers
Photon in JavaScript? 1 Answer
How to apply damage to raycast hitten object's Networkview? 2 Answers
Network Event Timing 0 Answers
Network Instantiate problems 0 Answers