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Question by ina · Jul 18, 2011 at 08:56 AM · texturetexture2dmaterialscubeuv

multipart material for texturing a unity default cube

Is it possible to create a multipart material for texturing different sides of a Unity default cube?

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avatar image Jessy · Jul 18, 2011 at 12:58 PM 0
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O$$anonymous$$G model and UV your own cube! :-O

avatar image ina · Jul 19, 2011 at 08:03 AM 0
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well, even so, it is more convenient to be able to use a multipart material, say you want to have dynamic textures from a screenshot on the cube - this way you don't have to resize the screenshot to fit the tiny portion of the UV of the right face, etc.

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