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Question by Jermainek369 · Apr 12, 2016 at 04:40 PM · instantiateinheritance

Hi, im new to Unity i was coding and everything works until i get the message:

using UnityEngine; using System.Collections;

public class MysteryCube : MonoBehaviour { public MysteryCube[] magicCubes;

 public virtual void MysteryFunction()

 {
     Debug.Log ("I am not so mysterious ");
 }
 void Update () 
 {

     if (Input.GetKeyDown (KeyCode.Space)) 
     {

         foreach (MysteryCube cube in magicCubes) 
         {
             
             cube.MysteryFunction ();
             // This is the code where i get the error
         }
     }

 }

}

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avatar image gjf · Apr 12, 2016 at 01:14 PM 0
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what's the error message?

please format ALL of the code too...

avatar image Jermainek369 · Apr 12, 2016 at 02:18 PM 0
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Object reference not set to an instance of an object.

that is all the code for the one script, the other scripts all inherent from this one

avatar image AdamBebko Jermainek369 · Apr 13, 2016 at 07:19 AM 0
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please update your original question.

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