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Question by kk93 · Feb 28, 2014 at 07:46 PM · rotationpositionchild

Making child rotation/position independent of that of parents'

Hello,

I have a player object that rotates, and I want a health bar to hover over it. When I make the health bar a child of the player object, it rotates with a player. Now, I know how to make the health bar just follow the player through scripting, but I still want to place the health bar under the player object for organization purpose.

Is there a way to achieve this?

Thanks!

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Answer by robertbu · Feb 28, 2014 at 07:51 PM

You can attach a script to the object that rotates it to face the correct direction in LateUpdate(). Assuming the child starts out facing the correct direction, your code might be as simple as:

 var rotation : Quaternion;
 
 function Start() {
    rotation = transform.rotation;
 }
 
 function LateUpdate() {
     transform.rotation = rotation;
 }

I'm not sure of your application. You may want something that billboards only on the 'y' axis, or something that points at the camera (rather than just has the same rotation).

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avatar image kk93 · Feb 28, 2014 at 08:11 PM 0
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solid - thank you.

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