- Home /
Question by
$$anonymous$$ · May 11, 2014 at 06:45 PM ·
collider2dcustomboundscalculate
How to calculate a Collider2D's bounds
Hi guys,
like most of you already know the .bounds option is missing when using a Collider2D. I would like to know if there is a formula to calculate the bounds and if that's the case, how to use it. Thanks in advance!
Comment
Your answer
Follow this Question
Related Questions
collider2D.bounds.Contains not working properly 3 Answers
calculating the object bounds of the group of objects 1 Answer
Ignore Collision for 2d Collider 2 Answers
CustomCameraController: Rotating my camera breaks my out of bounds code 0 Answers
Getting Collider2D.bounds.extents to update immediately (2D) 0 Answers