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Question by volga_chen · Jul 28, 2017 at 01:33 PM · boundsboundingbox

How could I get a bounding box which is not aligned to the world coordinates?

My task now is to find out the minimum enclosing rectangle of an object on the screen. I think the way to solve this problem is to find the bounding box which has a surface perpendicular to the direction of the camera. But the bound attribution could only provide the bounding box aligned to the world coordinates. I'd like to know if there is a solution to get the bounding box with any given direction?

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