Question by
xbeastmode021001 · Dec 24, 2016 at 06:29 AM ·
vector3canvasbounds
How can I get the Bounds of a canvas?
So basically, I am trying to get the min and max Vector3 positions of the aligned axis bounding box of the canvas.
Here's my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameProcess : MonoBehaviour {
public Canvas Game;
void Start () {
}
void Update () {
Transform btn = Game.transform.FindChild("Pointer");
btn.transform.position = Input.mousePosition;
}
}
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