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               Question by 
               SmurfingGhoul · Jan 20, 2019 at 04:26 PM · 
                animationeditorskinned mesh  
              
 
              Is there a way to lock the pose of a skinned mesh displayed in editor?
I want to lock to the specific frame in animation for easier visual representation in editor during placement of objects. Locking the animation window is not useful since I have multiple animated objects and need them all to stay in the pose in editor at the same time. Thanks!
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