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Question by Downstream · Mar 07, 2015 at 08:31 AM · unity 5terrainterraincolliderneighbour

Falling through parts of terrain. Unity 5

Since Unity 5 doesn't seem to allow previewing the TerrainCollider component I'm having trouble debugging it. I fall through the edges of the terrain, even though it's visually perfectly seamless. I tried to tie them together by putting:

 terraingrid [x, y].GetComponent< TerrainCollider > ().terrainData = terraingrid [x, y].terrainData;

After I've Flushed the seaming changes to the terrain.

alt text

I fall off the left, the terrain component is disabled on the right, but the collider is not. There is no preview as you would have with other collider components:

alt text

Cube with a disabled mesh renderer.

alt text

The terrains in general are seamless.

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avatar image Downstream · Mar 07, 2015 at 09:48 AM 0
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Even if I destroy the terraincollider and create a new one and set its terrainData equal to the visible terrain's it doesn't work :/

avatar image Downstream · Mar 21, 2015 at 07:29 PM 0
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Bump, it's been two weeks.

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