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How to import assets without getting readonly fatal error
OS - MacOSX Using an external hard drive to run Unity 5.1
Right now I am attempting to do a simple 2d platformer tutorial, and when I attempted to import standard assets to the project, it tries to decompress and Unity crashes with the error: 'Fatal Error: attempt to write a readonly database' --> Quit
How can I solve that error, especially since I rely on the external hard drive to run and save projects with Unity?
The problem seems to precisely come from using an external hard drive (on OS X at least), and all the users reporting the problem I could find have ended moving the project to their internal drive. But I'm lacking space right now so I'll try to fix that issue whatever. I have already checked write permissions and owners, and everything seems in order, although OS X does not seem to allow me to modify those settings.
Other reports: https://$$anonymous$$mtreehouse.com/community/i-always-get-an-error-when-trying-to-import-fatal-error-attempt-to-write-a-readonly-database http://answers.unity3d.com/questions/969752/fatal-error-trying-to-write-to-readonly-database.html
Answer by LoungeKatt · Apr 27, 2017 at 07:28 AM
I opted to move the project to internal storage, but CNET has some info on solving read-only for external hard drives, which may help if you are set on using an external drive.
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