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Question by Blink123123 · Mar 17, 2014 at 05:36 PM · javascriptpublic staticfixed array

Javascript Objects inside Arrays

I have searched through the forum and couldn't find an answer to this.

I want to declare a static array that contains objects. Outside of unity it was possible but here it's not working

My Code:

 public static var menuMainList = [
     {
         text: 'Play',
         callback: ''
     }, {
         text: 'Options',
         callback:''
     }, {
         text: 'Exit',
         callback:''
     }
 ];

The error I get is unknown identifier 'text' and the same for the rest

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avatar image perchik · Mar 17, 2014 at 05:38 PM 0
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you never declared an object?

avatar image Blink123123 · Mar 17, 2014 at 05:41 PM 0
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no, this usually works outside of unity because { } are objects by default

avatar image perchik · Mar 17, 2014 at 05:46 PM 0
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the biggest problem is that UnityScript is not actually complete javascript

avatar image Blink123123 · Mar 17, 2014 at 05:49 PM 0
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oh, then I will switch to another language then, I'll leave it open if someone has a better alternative

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Answer by Blink123123 · Mar 17, 2014 at 06:05 PM

I found a solution:

 public static var menuMainList = [
     {
         'text': 'Play',
         'callback': ''
     }, {
         'text': 'Options',
         'callback': ''
     }, {
         'text': 'Exit',
         'callback': ''
     }
 ];

to call something inside that array I have to call: menuMenuList[0]['text']

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Answer by perchik · Mar 17, 2014 at 05:48 PM

If that's all your object is, I'd look into using Hashtables instead of an array of anonymous objects.

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avatar image Blink123123 · Mar 17, 2014 at 05:54 PM 0
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it doesn't seem expressive if I use it. I don't want to declare a variable and then add stuff to it.

If there is another way I missed and if you have the time convert the code I wrote into Hashtables please

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