Question by
sablecanyon · Jul 14, 2020 at 01:56 AM ·
c#randomprogrammingseed
Is Random.InitState's Seed's random generated numbers change computer to computer?
i build a level with Random.InitState i assign seed on inspector via variable, everything work fine with in play mode but when i get build created level is not same as in play mode, it has seed its obvious because when i close and open again it get same level, but its not my seed that i assigned in inspector, and that is break my game's mechanic. Is Seed's random generated numbers change computer to computer?
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