Question by
$$anonymous$$ · Oct 05, 2015 at 02:59 AM ·
procedural-generationfloatingisland
How would I go about making a procedurally generated map with floating Islands?
I am making a survival game with a low poly feel something like this . And I've decided that procedural generation would be the way for me to go. I would also like to be able to put trees rocks on the surface of the floating islands. Thanks in advance.
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