Question by
engri · Sep 03, 2016 at 05:06 AM ·
resource.load
Resource.Load does not load models.
Hey. I am building a space mmo game, where server sends information to the client about how current star system is built (star type, planets, moons, their model name and number). There are about 30 planet prefabrs that i organised in resource folder. The problem is the resource.load does not work at all (no error of any kind) - it just doesn't load the models. I noticed that if I include the model i am loading in the second scene to the first scene, only then it loads successfully. Is there other way of doing that? I cannot simply pre-load all 30 planets, the target for the project is an android device.
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