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Question by
thedodgeruk · Nov 02, 2012 at 12:54 PM ·
gameobjectinstantiateprefab
autolink to prefab?
is there a way to drag a part of a model into a gameObject in the inspector and have that link to the original prefab. its so when i delete the gameobject and create another one it uses the prefab, other wise i get an error saying that i have destroyed it so it cant make another one cause there is nothing there
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