Assertion failed on m_window, and bug on Windows
I'm facing a problem with the engine, which is taking me seriously. The problem did not occur until version 5.5.0f3. I have to close the editor whenever I notice a strange problem: a simple scene with only standard objects takes a long time to load, from 1mb to 1mb and even takes up 850mb of system memory until the error happens.
And then, as shown in the screenshots, native Windows systems that literally work like hidden windows (popups, scrollbars, etc ...) appear, forcing me to reboot or close my applications.
I hope you can help with this error, because it hinders the development of my game. Error messages on this topic: https://forum.unity3d.com/threads/scene-takes-a-lot-of-time-to-load-and-when-it-loads-several-problems-occur-in-windows-8-1.446759/
The problem, all windows, popups and anything as Window Handler as been showed
On Task Manager, the process increase the memory usage, and after 600mb+, the problem occurs.
Your answer
![](https://koobas.hobune.stream/wayback/20220612103031im_/https://answers.unity.com/themes/thub/images/avi.jpg)