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Question by MrGrimm · Jan 10, 2012 at 10:17 AM · textureimportgrey

Texturing a model imported from maya-2011

when ever i import a Maya binary file into unity the object appears as solid gray, So i thought i would just apply the Lambert UV file from the materials folder next to the model, but its just solid gray as well? what am i doing wrong?

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Answer by MrGrimm · Jan 10, 2012 at 10:46 AM

I feel like a complete idiot 5 hours of searching trying to find an answer, and all i had to do was apply my png UV to the lambert in unity. Meh.

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avatar image Tasarran · Jan 10, 2012 at 11:56 AM 0
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Yeah, sometimes it really is that easy :D

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