Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by captainkrisu · May 29, 2015 at 04:29 PM · unity 5editoraudiomainmenu

Unity mainmenu audio problem.

I'm trying to have mainmenu have music playing in background, but when I load the level, and return back to mainmenu, the music doesn't start. Also it breaks the audiosource so I have to restart Unity everytime I load back to mainmenu from other scene.

Here is the script im using to play audio:

 var MenuAudio : AudioSource;
 
 
 function Start() {
 
     MenuAudio.Play();
     print("Playing");
     
 }
 


The video explains better than words.

Video Link

unitymainmenuaudioproblem

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Bincredible · May 29, 2015 at 05:14 PM

What you could do is in your load level script use the BroadcastMessage() function to tell the script to play the music. In the script you have shown add the following:

 PlayMusic(play : boolean){
 if(play){
 MenuAudio.Play();
 print("Playing");
 }
 }

And in the load level script, right after the Application.LoadLevel() line add the following:

 BroadcastMessage("PlayMusic", true);


Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image captainkrisu · May 30, 2015 at 06:20 AM 0
Share

I tried to do this, but it doesn't seem to work.

$$anonymous$$y load menu script:

 function $$anonymous$$enu() {
 Time.timeScale = 1;
 Time.fixedDeltaTime = 0.02 * Time.timeScale;
 Application.LoadLevel($$anonymous$$enuScene);
 Broadcast$$anonymous$$essage("Play$$anonymous$$usic", true);
 }

$$anonymous$$enu function unpauses, loads scene and broadcast's the message. But I don't see it working in console.

avatar image Bincredible · May 30, 2015 at 04:04 PM 0
Share

Broadcast$$anonymous$$essage() doesn't send a message to the console, it calls a function in this case called "Play$$anonymous$$usic" which can be in any script. So what this does is calls the script in the menu when you return to start the music again if that makes sense.

avatar image captainkrisu · May 30, 2015 at 04:09 PM 0
Share

I know, I meant it doesn't print "Playing" in the console.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Audio problems with unity after reloading my game from the main menu 1 Answer

Everytime Unity Editor is launched. I am asked to Sign into your Unity Account 4 Answers

Editor Interface Gets Scrambled 0 Answers

OnServerStart not being called in standalone build. Works in editor. 1 Answer

Why is it taking Unity so long to process video's? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges