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Question by
SterlingStudios · Aug 26, 2020 at 05:08 AM ·
optimizationbatching
SRP Batcher much slower than default Unity batching
Hello,
I was play testing a version of my game, and I noticed that when I disabled my SRP batcher my frames increased on average by 50. The ms on the CPU also decreased by about 2 ms. I am curious as to why this might be, and if I should maybe consider using HDRP in Unity without the default SRP batcher Unity enables?
Thank you for any help.
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