Question by
Taek16 · Oct 04, 2020 at 03:31 AM ·
2d gamegenerationspaceasteroidsinfinite terrain
Infinite GameObject Generation
So, I am making a 2d space game that is going to have an infinite world with asteroids to mine. My only problem is I don't know how to efficiently spawn in all of the asteroids without breaking the engine. Does anyone know how I can do this?
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