Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Nicolla · Feb 01, 2012 at 03:33 AM · rigidbodyinstantiatenullreferenceexception

nullrefernceexception

i am getting a error when i use the following code when i try to add a velocity to the object and i am not sure why i am getting it as i am using the same code in a different script and not getting any errors

 public Rigidbody Rocks;
 private float NextShoot;
 private Rigidbody CloneRocks;
 
 void Start () {
 NextShoot = Time.time +1;
 }
 
 
 void Update () {
 if(Time.time > NextShoot)
     {
         NextShoot =  Time.time + 10.0f;    
         CloneRocks = Instantiate(Rocks,transform.position ,transform.rotation) as Rigidbody;
         
         this.CloneRocks.rigidbody.velocity = transform.TransformDirection (Vector3.forward * 10);
         
     
     }
 }
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image syclamoth · Feb 01, 2012 at 03:36 AM 0
Share

Well, you shouldn't need the 'this.' and the '.rigidbody.' bits in the line where you actually add the velocity. This line of code should do the same thing, more efficiently:

 CloneRocks.velocity = yadda yadda yadda;

In any case, try making CloneRocks a gameObject, ins$$anonymous$$d.

avatar image Nicolla · Feb 01, 2012 at 04:35 AM 0
Share

thank for the help syclamoth making it a gameobject fix it thanks

and yeah i know the "this" and Rigidbody are not need was just trying thing out to see if it would fix my problem

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

AddForce NullReferenceException 1 Answer

Null variable 2 Answers

Help with firing projectiles out of turret 1 Answer

NullReference on trying to instantiate a prefab which has been set using scriptable object,Particle giving null reference but works in scene view 0 Answers

Problem with colliding instances of same object 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges