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Question by M2aProductions · Mar 11, 2015 at 09:34 AM · timerandom.range

Wait Random Amount of Seconds?

Hello, does anyone know how to make a script where the object does something then waits randomly between ex. 3-6 seconds before doing something else? I know you can use random range, but I don't know how to use it for time.

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Answer by Baste · Mar 11, 2015 at 09:37 AM

Use a coroutine.

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Answer by alok-kr-029 · Mar 11, 2015 at 10:09 AM

     void Start () 
     {
         StartCoroutine (waiter());
     }
 
 IEnumerator waiter()
     {
         int wait_time = Random.Range (0, 50);
         yield return new WaitForSeconds (wait_time);
         print ("I waited for "+ wait_time + "sec");
     }
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Answer by locky37 · Sep 21, 2021 at 06:05 PM

Unity 2020.3 random conflicts with using System;

Comment //using System;

or UnityEngine.Random.Range();

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