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Question by 3D-Magic-VR · Jan 10, 2012 at 05:48 PM · elementsrandomizing

Making a List of objects and randomize the content

Hi every one, I got this little problem:

 // How to make this
 GameObject[] toChoose = {Object1, Object2, Object3, Object4... Object10};
 // In to this
 toChoose = {Object5, Object8, Object2, Object9... Object3};

I try using the Random function but does not work to well, any help will be appreciated. Thanks in advance.

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Answer by dannyskim · Jan 10, 2012 at 05:53 PM

Do a google search for Fisher-Yates Shuffle. This should yield you plenty of results for randomizing an array.

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avatar image 3D-Magic-VR · Jan 10, 2012 at 10:46 PM 0
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Thanks for the reply, your answer help a lot.

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Answer by by0log1c · Jan 10, 2012 at 06:05 PM

I'd do something like this, it should theoretically go through each element and assign it somewhere else. Note that there is a possibility that an object does not move.

 void RandomizeArray(GameObject[] inputs)
 {
     for(int i=0;i<inputs.Length;i++)
     {
         GameObject buffer = inputs[i];
         inputs[Random.Range(0,inputs.Length)] = buffer;
     }
 }
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avatar image 3D-Magic-VR · Jan 10, 2012 at 10:48 PM 0
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Your answer is not to solid, some times there's double or even triple numbers, but thanks anyway.

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