Animations look strange in blender,Animation import
I imported all my animations to unity from blender, and some of the animations look fine, but certain bones that only do very small amounts of movement aren't keyed in unity, it makes the animation look really janky (I'm making an fps game and the hands don't stay attached to the gun in the unity animations like they do in blender) Any reason why this is happening?,I imported all my animations to unity from blender and some of the animations look fine, but certain bones that only do very small amounts of movement aren't keyed in unity, it makes the animation look really janky (I'm making an fps game and the hands don't stay attached to the gun in the unity animations like they do in blender) Any reason why this is happening?
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