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Question by
BobbyDoogle · May 11, 2016 at 02:37 PM ·
dx11
Direct X 11 efficiency benefits
I have a first person project that runs great on dx9. I see I can add dx11 support just by clicking it in the Player Settings. If I don't specifically configure dx11 features such as tessellation/etc. is there a general benefit of supporting the API, like efficiency/etc?
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Answer by Flaring-Afro · May 11, 2016 at 04:05 PM
I don't have direct Unity knowledge, but generally in games people report an increased framerate when running in 11. You could watch the framerate during gameplay to see how much it affects your game's speed.