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Question by Velkan · Feb 26, 2014 at 03:22 PM · bakingclippingbakepoint lightflashing

Is there a way to stop point lights from flashing after baking the scene ?

When I bake the scene and hit play, I notice that some point lights keep winking when I walk, for unknown reasons. It also happens a lot when I'm near a point light and I'm watching another one from a distance.

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Answer by TonyLi · Feb 26, 2014 at 07:39 PM

If the lightmaps are already baked in into the textures, then set their Lightmapping property to BakedOnly, or disable them entirely. If you need them as realtime lights, and if you need them always on, set them to Important and increase the max number of lights. (Unity has limited on the maximum number of pixel lights.)

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