Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Icewing726 · Sep 04, 2016 at 09:54 AM · c#-and-js

Async code is messing me up

Hello again, I fear what I'm trying to do may be impossible. I'm trying to make an app that can run cross platform which means I need a server that the app communicates with. I chose amazon web services s3, largely because it's the first I tried and turned out to be the cheapest. That being said the only way to get a file list off the server is through the command:

Client.ListObjectsAsync(.......

I ran debug.logs through the code and found that everythings linear until it hits this line at which point the debug.log at the end of this immediately fires and so do the subsequent methods on the main thread. Then about 2 seconds later the ListObjectsAsync spins through and loads its list. A list I needed for comparison sake in subsequent methods.

So far I've tried making this async to do the await command, which I learned Unity can't do, I've tried calling this in a coroutine which didn't fix this, I've also tried to set a bool to true in the async and have the code wait until the bool returned true to no avail. I need this async section of code to run its course and then fire the remaining comparisons.

I guess its also worth noting that I tried to move all comparisons inside the async but it stops when I try to start setting a comparisontext variable (I assume because Unity can't intermingle with async).

Does anyone know a way I can make a list of files on Amazon Web Services S3 without Async or hold my coroutine till this fires? At this point any suggestions would be welcomed, going on 3 days now.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Do recursive coroutines leak memory? 1 Answer

OnClick to trigger function inside Update only once & using Vector3.MoveTowards inside that function call 1 Answer

Custom Chrome tab 0 Answers

Help converting JS to C# 2 Answers

How to use the Object class to pass a Vector2? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges