Question by
JawBreaker9001 · Oct 15, 2015 at 10:57 AM ·
particlesystemanimation controlleranimation clipprogramming-basicsc#-and-js
Particle System - Timing it to an Animation Clip
I have a character whose nose catches on fire when he sneezes, and I used Unity's Particle System to create that fire. However, there are several other animation clips attached to the character, and I only want the fire to play during the animation clip I labelled "Sneeze".
Is there an easy way to do this? I have a deadline to meet and am in urgent need of a solution. If the solution requires coding, my knowledge of C# and Javascript coding is at the level of an absolute beginner, but I am very willing to learn.
Many, many thanks in advance!
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