Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by traunay · Nov 11, 2015 at 01:03 AM · facebookcloudsmobilephone

Azure Mobile Services Authentication with Facebook always gives Unauthorized error

I've been trying to create unity application and connect it with mobile services. I'm trying to do FB authentication and here's what I've done on my checklist :

Registered my FB App Id and App secret properly on mobile services.

For testing I use FB tools to generate access token for now.

Here's my code to login to FB using bitrave : // token is hardcoded with access token from FB tools for test AuthenticationToken authToken = CreateToken(provider, token); _LoginAsyncCallback = callback;

  var path = "/login/" + provider.ToString().ToLower();
  var baseClient = new RestClient(_baseEndPoint);
  var request = new RestRequest(path, Method.POST);
  var json = SerializeObject(authToken);
 
  request.RequestFormat = DataFormat.Json;
  request.AddHeader("Content-Type", "application/json");
  request.AddParameter("application/json", json, ParameterType.RequestBody);
 
 var handle = baseClient.ExecuteAsync<MobileServiceUser>(request, LoginAsyncHandler);

provider is "facebook" and my post is {"access_token":"XXXXXXXX"} so this should be correct right?

I always get this error : Rest Response:{"code":401,"error":"Error: The Facebook Graph API access token authorization request failed with HTTP status code 400"}

I've tried many FB app settings and generate new access tokens from fb tools, etc but nothing seems to work. I'm at my wits end on this

Thanks

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Unity Android - Image share to facebook fails 1 Answer

How to share image in persistentDataPath to facebook feed? 0 Answers

HELP! 400 Bad Request on me/invitable_friends 2 Answers

How to make a custom facebook invite page and invite multiple by a button click? 0 Answers

Need help with Facebook SDK for Unity (iOS)! 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges