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IAP dialogs don't display in fullscreen mode in OS X
I have an app with in-app purchasing on OS X. If the app is playing in fullscreen mode, the purchase dialogs (created automatically by StoreKit) do not appear. The only solution I've found is to exit fullscreen mode (Screen.fullScreen = false) when starting a purchase. However, this doesn't look very pretty and interrupts the user experience. Does anyone know a better solution?
Still no luck with this. It's not very pretty to have to force the user out of fullscreen.
Answer by Scottfish · Feb 23, 2013 at 08:52 PM
That really shouldn't happen. It's hard to know what you did wrong without looking at code. One word of advice I can give you is to use a plugin for that. Here are a few options:
SOOMLA Store plugin - this IAP Unity Plugin is generated with a store you can design using their designer tool. Free and open source on Github.
SOOMLA Grow network - this the Store plugin on steroids, kind of an App Annie for games. It connects you to analytics from thousands of other games in the network and lets you know what your users are doing in other games and how to engage them better.
Prime 31 IAP Plugin - Available for $70, a very popular plugin. Also has integration with SOOMLA Grow.