Question by
conscienceawake · Nov 02, 2018 at 09:57 PM ·
rendering2d spritesmaskingsorting layersqueue
PLease help, I need to render a particle system on top of an overlay but behind the buildings ,PLease help with render on top of sprite renderer but behind of another
PLease help, I need to render a particle system on top of an overlay but behind the buildings.
so basically I have a particle system with stars, I need to render these stars on top of a black overlay but the starts have to render behind the buildings and clouds and the buildings have to render behind the black overlay
as you can see on the picture the stars render on top of the black overlay but they also render on top of the buildings. if I change it so that they render behind the buildings and cloud, they will also render behind the black overlay :(. I have tried sorting layers, masking, render queue from shader.
any help will be appreciated.
screen-shot-2018-11-02-at-214525.png
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