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Question by
neenjoBN · Oct 19, 2017 at 01:02 PM ·
lightmappingbakingartifactsbakedlighting
Baking artifact (Generated Lightmap UV, Prioritized illumination, Increased lightmap resolution)
I am facing baking artifact as shown in the following image
This is my lightmapping settings
The unity version is 2017.1.0 f3. I have selected generate light map UVs in import settings. Prioritized illumination for the object. The object is lightmap static. I am facing the same issue for all objects with these complex geometry. The issue doesn't appear for the object if it is set to non-static and the illumination is realtime. Can someone help me I need to bake the scene.
model.png
(62.6 kB)
lighting.png
(43.4 kB)
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