iOS build size is too large
I have finally completed my game and ready to upload my game to the App store, but my build size is too large.
I have checked log statement and it is roughly 13.3 mb but when i build my game and test on iOS device it is 80.0 mb.
Also
Scipting Backend
is 'Mono2x'
Stripping Level
is 'use micro mscorlib'
Script Call Optimization
is 'Fast but no Exception'
My Game size must be around 15 to 20 mb why it is too large? Please help me.. Thank you.
screen-shot-2016-05-11-at-25245-pm.png
(149.5 kB)
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