2D Shader or Material from image
Hello everyone,
I have a few images that feature a pattern (stripes, spotted, etc). I want to add these patterns on to the body of a 2D GameObject while keeping that object's sprite in tact. Picture an animal you want to change the pattern on their fur on the fly.
What would the best way be to go about this? I have tried a mask, which semi worked. I have also tried to make a material, but each time it came out completely transparent or fully black. Is there a simple way to make a 2D image into a shader? I would appreciate any help on this.
Thank you!
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