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Question by Colatran · Apr 03, 2021 at 09:05 PM · rendererpixelpipelineuniversalpixel art

2DPixelPerfect from Universal RP causes Jittering?

Hi!

I've been using the 2DPixelPerfect package and the PixelPerfectCamera component.

The camera is simple, It's a child object attached to the player.

It was all working fine but then I needed more options with with shaders so I updated to the Universal RP package ...and it's broken! Without changing absolutly nothing (other than swaping the PixelPerfectCamera from 2DPixelPerfect package for the experimental one in the Universal RP package) and it jitters like hell.

Am'I forgetting any thing? By the way I tryed the project from the "Pixel Perfect Lights and Particles" tutorial->link text and it also jitters.

PS: I can't use the PixelPerfectCamera from the 2DPixelPerfect package because is incompatible with Universal RP package and the UpscaleRenderTexture option dosen't work unless I use the experimental.

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