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Question by ryan_dilley · May 03, 2018 at 05:00 PM · materialsparticlesystem

stretched materials in particle system

Hello, I hope you can help. I'm having trouble with my materials in my particle system.

My sprites aren't square, so I have changed the tiling and offset but I get this odd grey boxing behind. Can you please help me to get rid of it?

Am I also able to give a random size to my particles without having to create multiple particle systems?

Many thanks, Ryan

screen-shot-2018-05-03-at-175513.png (39.3 kB)
screen-shot-2018-05-03-at-175528.png (27.5 kB)
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Answer by ifurkend · May 03, 2018 at 10:03 PM

You should leave at least 1 pixel buffer with zero alpha of you image edge if you are to change texture offset with clamp wrap mode.

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