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Question by MapuHoB · Feb 25, 2015 at 07:19 PM · spriterenderingmaterial

Sprite disappears after adding a material to it

So I have background which is FirsLayer, order in layer 0 and platform over it which is FirstLayer, order in layer 1. Once I add a material to the platform, the layer doesn't seem to change but it gets rendered behind the background.

The material that I add.

1)Why do I get such results?

2) How can I add the material to the platform and still keep it above the background?

P.S. Please, any ideas on comments would be very useful.

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Answer by MapuHoB · May 14, 2015 at 11:06 AM

It appears that for sprites(if you want to use unity's rendering layers) you can't use many of the materials that are available in unity. You're limited to only a few materials, which IMHO are pretty good.

Cheers!

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