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Question by DracoDevStudent · Jun 09, 2020 at 09:42 PM · screenspacesplit-screensplitscreenminigame

Multiple 2D games (scenes) on the screen

Hey guys, so the 2D game I am doing will have actually 3 different games (minigames) running on the screen at the same time (some will be paused at certain points). 1 Game will take 50% of the screen (upper horizontal part) and the other 2 games will be each taking 25% of the screen (lower horizontal part of the screen).

How do I go about implementing that?

At the moment one of the minigames is already done in the project and has its came and background. I have seen some tutorials about splitting the screen by making multiple cameras and editing their Viewport Rect, but this doesn't seem to work for me. The width of the camera changes but the position doesnt no matter what I put for X or Y.

Each would of course need to keep it's relative size to screen in any resolution and have their own backgrounds and UI elements.

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