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Question by Nisp270998 · Sep 22, 2019 at 02:02 PM · uinewbietouch controlssplitscreen

Split-screen Touch Issue

Hey there developers,

I have been in some issues related the split-screen.

I have created two canvas and different data on it. I have coded a specific script on the first part so that the user can interact with an object and on the second panel, I created a scroll view from the UI.

Whenever I scroll on the right side the left side also considers that touch for it and moves. How do I sense the touch in the specific area?

alt text
I will also paste the code I applied on the object for interacting with it. Here's the code:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class Turn : MonoBehaviour
 {
 
     protected Vector3 posLastFame;
     // Start is called before the first frame update
     void Start()
     {
 
     }
 
     // Update is called once per frame
     void Update()
     {
         if (Input.GetMouseButtonDown(0))
             posLastFame = Input.mousePosition;
 
         if (Input.GetMouseButton(0))
         {
             var delta = Input.mousePosition - posLastFame;
             posLastFame = Input.mousePosition;
 
             var axis = Quaternion.AngleAxis(-90f, Vector3.forward) * delta;
             transform.rotation = Quaternion.AngleAxis(delta.magnitude * 0.2f, axis) * transform.rotation;
 
         }
     }
 }


I want this code to be applied only on just first screen, that in which the object is placed.

Kindly help.

Requesting,
Nisp270998

screenshot-55.png (343.1 kB)
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