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Inverse the mouse position value
Hello,
I have a GUI button that pops up on the mouse position, only problem is, is that the Y axis is the wrong way round.
If I move my mouse left or right, the button follows the mouse fine, but if I move it up or down, the button moves in the opposite direction. Is there a way to reverse the value?
if(toggleClick == true){
        if(GUI.Button(Rect(Input.mousePosition.x, Input.mousePosition.y, 100, 50),"Pick Up")){ //+50
            toggleClick = false;
        }
Thanks
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              Answer by · Feb 22, 2011 at 12:12 AM
You could subtract mousePosition.y from the current Screen.height.
This worked for me. touchPositionY = Screen.height-Input.mousePosition.y;
Your answer
 
 
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